Hunter concept art.
|Job Tier||Rank 3|
|Attack Power||coming soon|
Hunter is a trainer class who hunts down enemies using companions. Hunter's companion uses offensive skills which allow for cooperation with it's owner. Companions have skills such as biting and slowing down the target and/or revealing hidden enemies.
No data yet.
Hunters can only equip gear designated as:
Hunters can use the following weapons:
|File:ToS Course.png Course|
|File:ToS Snatch.png Snatch|
|File:ToS Point.png Point|
|File:ToS Retrieve.png Retrieve|
|File:ToS Praise.png Praise|
|File:ToS Hound.png Hound|
|File:ToS CourseAggro.png Course: Aggro||Target that was bitten by Course skill will attack the companion.|
|File:ToS HoundPanic.png Hound: Panic||10% probability to inflict Confusion to target discovered by Hound skill per attribute level.|
|File:ToS PointHorror.png Point: Horror||10% probability to inflict Fear to monster hit by Point skill per attribute level.|
|File:ToS PraiseIncreaseMovementSpeed.png Praise: Increase Movement Speed||The movement speed increase of the companion in Praise skill will increase by 5% per attribute level.|
|File:ToS RetrieveReduceDefense.png Retrieve: Reduce Defense||No data yet.|
|File:ToS SnatchFlyingDamage.png Snatch: Flying Damage||Aerial type monster that fell to the ground by Snatch skill will receive 20% additional damage by “slash” attack per attribute level.|