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Wizard
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Wizard concept art.
Info
Job Tier Rank 1
Job Base none
Class Characteristics
Attack Power coming soon
Support coming soon
Difficulty coming soon

Wizards use magic to stop the opponents’ attacks and protect themselves. They can either attack a single target with powerful blows or attack large group of enemies with area of effect spells.

Background

No data yet.

Armor

Wizards can only equip gear designated as:

Weapons

Wizards can use the following weapons:

Skills

File:ToS EnergyBolt.png Energy Bolt
File:ToS Lethargy.png Lethargy
File:ToS ReflectShield.png Reflect Shield
File:ToS Sleep.png Sleep
File:ToS Surespell.png Surespell
File:ToS Earthquake.png Earthquake
File:ToS MagicMissile.png Magic Missile
File:ToS QuickCast.png Quick Cast

Attributes

Attribute Description
File:ToS UseRod.png Use Rod Enables use of Rod based weapons.
File:ToS EarthquakeEnhanceLv1.png Earthquake: Enhance Lv. 1 Damage from Earthquake will be increased per attribute level.
File:ToS EarthquakeEnhanceLv3.png Earthquake: Enhance Lv. 3 Damage from Earthquake will be increased per attribute level in 3rd Circle of Wizard.
File:ToS EnergyBoltAddSleepDamage.png Energy Bolt: Add Sleep Damage Target hit by Energy Bolt while affected by Sleep receives additional 50% magic damage.
File:ToS EnergyBoltEnhanceLv1.png Energy Bolt: Enhance Lv. 1 Damage from Energy Bolt will be increased per attribute level.
File:ToS EnergyBoltEnhanceLv2.png Energy Bolt: Enhance Lv. 2 Damage from Energy Bolt will be increased per attribute level in 2nd Circle of Wizard.
File:ToS EnergyBoltEnhanceLv3.png Energy Bolt: Enhance Lv. 3 Damage from Energy Bolt will be increased per attribute level in 3rd Circle of Wizard.
File:ToS LethargyDuration.png Lethargy: Duration Lethargy skill duration increased by 2 seconds per attribute level.
File:ToS LethargyStrike.png Lethargy: Strike Target affected by Lethargy will receive additional 20% damage from Strike type attacks.
File:ToS LethargyEnhanceLv1.png Lethargy: Enhance Lv. 1 Physical and Magic damage will get reduced per attribute level.
File:ToS LethargyEnhanceLv2.png Lethargy: Enhance Lv. 2 Physical and Magic damage will get reduced per attribute level in 2nd Circle of Wizard.
File:ToS LethargyEnhanceLv3.png Lethargy: Enhance Lv. 3 Physical and Magic damage will get reduced per attribute level in 3rd Circle of Wizard.
File:ToS MagicMissileEnhanceLv1.png Magic Missile: Enhance Lv. 1 Damage from Magic Missile will get increased per attribute level.
File:ToS QuickCastMagicDamage.png Quick Cast: Magic Damage While Quick Cast buff is active, after each cast, magic damage increased by 10% per attribute level for 1 skill.
File:ToS ReflectShieldReflectDamage.png Reflect Shield: Reflect Damage Reflect Shield damage increased, but accuracy will be reduced.
File:ToS ReflectShieldDefense.png Reflect Shield: Defense When Reflect Shield is active, defense increased by 5% per attribute level.
File:ToS ReflectShieldEnhanceLv2.png Reflect Shield: Enhance Lv. 2 Reflected damage will get increased per attribute level in 2nd Circle of Wizard.
File:ToS ReflectShieldEnhanceLv3.png Reflect Shield: Enhance Lv. 3 Reflected damage will get increased per attribute level in 3rd Circle of Wizard.
File:ToS SleepMaintainDebuff.png Sleep: Maintain Debuff Sleep skill have 1% per level chance the affected target will not wake up upon getting hit, but the duration of the debuff decreases by 0.5 second per level.

Gallery

References

External Links

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